7d8e18f8c3
Merge remote-tracking branch 'upstream/develop' into next
2021-06-04 19:01:24 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
cb8971c7c6
Merge remote-tracking branch 'upstream/develop' into develop
2021-05-28 20:58:11 +02:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
a1fd55444a
Merge remote-tracking branch 'upstream/develop' into develop
2021-05-26 22:22:53 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
35b37a6a88
Added a radial menu to run emotes
2021-05-19 15:17:50 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
David Négrier
4d4f845b9e
Setting "importsNotUsedAsValues": "error"
...
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).
Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
David Négrier
3b5f105daf
Setting the dirty state automatically when there is an animation frame
2021-05-06 15:38:22 +02:00
Johannes Berthel
8d4e0c3e88
added companion compatibility with phaser 3.54.0
2021-04-09 18:30:30 +02:00
Johannes Berthel
187e21eed9
load texture inside game scene instead inside of inside companion class
2021-04-06 19:10:18 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
Johannes Berthel
2ad712807b
add companion only on local player
2021-04-02 17:14:34 +02:00
Johannes Berthel
5a91e15580
add companion to remote player
2021-04-01 18:51:51 +02:00
¯\_(ツ)_/¯
8b170e6944
characters, clothes and accessories from rc3
2021-03-26 22:34:16 +01:00
kharhamel
fe8c75610d
FIX: player anims correctly stop on the idle frame
2021-03-11 16:21:02 +01:00
MisterErwin
511cd99e22
Fix offsets of SpeechBubble.ts
...
Since some recent optimizations, they are being added on top of the player, which makes the offset redundant.
2021-02-13 14:04:28 +01:00
kharhamel
0c892e0243
FEATURE: implemented a client side blacklist
2021-02-12 19:15:24 +01:00
Gregoire Parant
45b355f780
Refactor lazy loading
2021-01-26 15:21:23 +01:00
Gregoire Parant
e2695c58af
Verify existing texture
2021-01-26 09:16:39 +01:00
Gregoire Parant
232ac6d5d1
Error lazy loading
...
Update loader custom characters
2021-01-24 18:00:30 +01:00
Gregoire Parant
d93a8da828
Fix custom character lazy loading
2021-01-24 15:57:47 +01:00
kharhamel
fd29826556
fixed a crash linked to incorrect textureDescriptors
2021-01-14 14:47:02 +01:00
Gregoire Parant
512be7acd2
New basic characters
2021-01-13 16:46:24 +01:00
Gregoire Parant
f8d4b696e8
Customise characters with admin console
...
- Add new characters choise
- Display on 3 line of 6 pers
- Add custom characters from admin console wilth level -1
2021-01-12 13:19:51 +01:00
kharhamel
472fbb1de0
All player textures are now lazy-loaded
2021-01-08 11:44:41 +01:00
kharhamel
3ce8427378
fixed a game crashed because of lack of animations and improved the character class
2021-01-07 12:46:13 +01:00
kharhamel
1359fbe977
updated phaser to version 3.51 and fixed the BC
2021-01-06 15:00:54 +01:00
Gregoire Parant
323fa6abba
Create exception error
2020-12-18 14:30:46 +01:00
Gregoire Parant
f5dd5efc0e
Manage Local Storage customers player error
2020-12-18 13:56:25 +01:00
yourcoke
8ff24c38b0
added: engelbert hose + mask
2020-11-24 20:23:20 +01:00
yourcoke
bbd3d9efae
added: hoodies
2020-11-21 15:46:04 +01:00
yourcoke
f5e41cc285
added: pride shirt
2020-11-20 15:56:58 +01:00
yourcoke
62f13f6b30
added: mate bottle accessorie
2020-11-20 11:49:08 +01:00
yourcoke
a6c8132f0a
added: tinfoil hat1
2020-11-20 10:59:22 +01:00
David Négrier
78a4bf3189
Adding custom character textures
2020-10-20 17:42:36 +02:00
David Négrier
c75f1edc40
Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
...
# Conflicts:
# back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
David Négrier
c59a335a1a
Removing useless resource
2020-10-15 18:00:34 +02:00
arp
67a9bd2520
improved textField component and allowed 8 caracter names
2020-10-15 14:23:39 +02:00
Gregoire Parant
dbaf44e814
Change report flag
...
- Add icon on video
- Permit to have a modal with comment
2020-10-13 19:56:42 +02:00
Gregoire Parant
aeced0c648
create message to report
2020-10-12 11:22:41 +02:00
Gregoire Parant
c63fb6ed6f
Add image to report and to teleport player
2020-10-06 23:56:27 +02:00
arp
af4611ed29
rewrote the login workflow
2020-09-25 19:23:33 +02:00
David Négrier
e9ca8721a6
Migrating userId to "int32" to save some space and adding userMoves message in protobuf
2020-09-18 13:57:38 +02:00
David Négrier
24fb605f50
Switching to definitely assigned parameters
...
This allows us to go in "full strict mode" (yeah!)
See https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-7.html#strict-class-initialization
2020-08-07 23:39:06 +02:00
David Négrier
bc929615d1
Fixing problem when switching scenes with container
2020-07-29 11:42:18 +02:00
David Négrier
84529d6e99
Propagating customized sprites all over the game
2020-07-28 17:45:55 +02:00
David Perez
866985326b
Fixing merge issue
2020-07-28 11:35:30 +02:00