gparant
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3ec167ee44
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Merge branch 'master' into feature/login-page
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Login/LogincScene.ts
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2020-05-06 02:20:28 +02:00 |
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gparant
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6a4aca723f
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Fix CI
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2020-05-06 02:17:07 +02:00 |
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gparant
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ebbe60f10f
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Delete comment
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2020-05-06 02:13:00 +02:00 |
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gparant
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b12d762ffe
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Fix to add frame of player user
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2020-05-06 02:12:37 +02:00 |
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gparant
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4e04357b71
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Merge branch 'refactoring_messages' into feature/login-page
# Conflicts:
# front/src/Phaser/Player/Player.ts
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2020-05-06 01:58:04 +02:00 |
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gparant
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5a6415607d
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Send event and play animation with user frame
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2020-05-06 01:50:01 +02:00 |
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David Négrier
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86abdfe30b
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Only sending move events if the player actually moved
If the player did not move a pixel (and if it did not change direction), then do not send an event to save bandwidth and processing.
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2020-05-04 23:11:59 +02:00 |
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David Négrier
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587caf968c
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Merge pull request #77 from thecodingmachine/e2efix
Fixing Cypress tests
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2020-05-04 18:48:03 +02:00 |
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David Négrier
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ad3484285b
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Fixing Cypress tests
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2020-05-04 18:38:04 +02:00 |
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gparant
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b51ce51847
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Fix unit test
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2020-05-04 08:44:07 +02:00 |
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gparant
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03bda7ddd5
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Fix CI
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2020-05-04 01:54:49 +02:00 |
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gparant
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58a1a8a3c9
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Add select player in login page
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2020-05-04 01:48:14 +02:00 |
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gparant
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b65e37c468
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Name of map users
- Add name on user
- Delete NonPlayer class not used
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2020-05-03 22:24:14 +02:00 |
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David Négrier
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8355a89dc5
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Fixing master deployment
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2020-05-03 18:51:25 +02:00 |
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David Négrier
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e666fe3fa1
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Merge pull request #69 from thecodingmachine/improve_welcome_screen
Improving welcome screen
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2020-05-03 18:21:24 +02:00 |
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David Négrier
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b260dc32b5
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Merge from master
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2020-05-03 18:04:01 +02:00 |
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David Négrier
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591ce585c5
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Merge pull request #72 from thecodingmachine/event_group
Refactoring events to connect/disconnect a user to a group
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2020-05-03 18:02:12 +02:00 |
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David Négrier
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d9fd2f7d5a
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Merge branch 'master' of github.com:thecodingmachine/workadventure into event_group
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2020-05-03 17:53:05 +02:00 |
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David Négrier
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5f320102bb
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Merge pull request #73 from thecodingmachine/groupradius
Making the group radius distinct from the minimum distance to connect 2 players
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2020-05-03 17:52:46 +02:00 |
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David Négrier
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9c32c930a0
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Merge
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2020-05-03 17:47:54 +02:00 |
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David Négrier
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bf723b2e30
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Reducing connection distance and group radius
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2020-05-03 17:46:26 +02:00 |
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David Négrier
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58f29a8250
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Merge pull request #70 from thecodingmachine/webrtc
Webrtc
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2020-05-03 17:38:44 +02:00 |
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gparant
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fb255140e5
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Add feature to mute or switch off cam
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2020-05-03 17:19:42 +02:00 |
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David Négrier
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3b27f8b000
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Making the group radius distinct from the minimum distance to connect 2 players
Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
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2020-05-03 16:57:17 +02:00 |
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gparant
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c48073b908
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Fix update callback
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2020-05-03 16:30:22 +02:00 |
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gparant
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372f938bbb
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Connect and Disconnect event.
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2020-05-03 16:28:18 +02:00 |
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David Négrier
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dcc9725abd
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Improving test
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2020-05-03 16:22:42 +02:00 |
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gparant
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8357f9b8c2
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Merge branch 'event_group' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
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2020-05-03 16:18:05 +02:00 |
|
David Négrier
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58565a7f45
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Refactoring events to connect/disconnect a user to a group
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2020-05-03 16:08:04 +02:00 |
|
David Négrier
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df5b183cba
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Merge
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2020-05-03 15:51:16 +02:00 |
|
David Négrier
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c4f1aa1811
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Removing comment
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2020-05-03 15:31:20 +02:00 |
|
David Négrier
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76b745ebea
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Putting the name in GameManager rather than passing it from scene to scene.
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2020-05-03 15:29:40 +02:00 |
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David Négrier
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5601e5e134
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Adding login method back for future use in LogincScene
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2020-05-03 15:18:15 +02:00 |
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gparant
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85ab0a231f
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Fix style cam
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2020-05-03 14:29:45 +02:00 |
|
gparant
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bae03fb1cf
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Fix CI
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2020-05-02 23:48:33 +02:00 |
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gparant
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0d6ce5e6e9
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Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Player/Player.ts
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2020-05-02 20:51:49 +02:00 |
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gparant
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fdb40ec3e2
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Fix webrtc multi
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2020-05-02 20:46:02 +02:00 |
|
Kharhamel
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dcaf9a8e46
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Merge pull request #71 from thecodingmachine/improveAnims
used Phaser's event system to remove the dependency of Player on Connexion
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2020-05-02 17:36:51 +02:00 |
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kharhamel
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ad65de75fd
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used the vent system to remove the dependency of Player on Connexion
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2020-05-02 16:56:36 +02:00 |
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gparant
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aff77fe074
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Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
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2020-05-02 00:36:04 +02:00 |
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gparant
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c7f8f92e85
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Fix webrtc
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2020-05-02 00:31:44 +02:00 |
|
David Négrier
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d72741ce0c
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Fixing linting
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2020-05-01 23:48:30 +02:00 |
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David Négrier
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0c04d4305b
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Displaying the name of a player above its head (names are not passed through the network yet)
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2020-05-01 23:38:09 +02:00 |
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David Négrier
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42ddd8b858
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Changed font from text
Input name can only be 4 characters long
Passing name to next scene
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2020-05-01 23:19:51 +02:00 |
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David Négrier
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85f84517f6
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Adding logo in the bottom right corner and placing help text in function of height
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2020-05-01 22:23:41 +02:00 |
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David Négrier
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d2f94e9406
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Merge pull request #68 from thecodingmachine/improveAnims
reenabled diagonal movement
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2020-05-01 22:03:06 +02:00 |
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gparant
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e06b20fe96
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Update video style and start peer connexion
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2020-05-01 21:15:00 +02:00 |
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kharhamel
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dd0744387f
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reenabled diagonal movement
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2020-04-30 19:36:28 +02:00 |
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Kharhamel
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c9e0be85ac
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Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
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2020-04-30 19:20:44 +02:00 |
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kharhamel
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62d2498e34
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remove the GameSceneInterface from LoginScene
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2020-04-30 19:18:35 +02:00 |
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