Commit Graph

  • 75941a5c68 Trying to change Cypress basu URL David Négrier 2020-04-16 00:06:24 +0200
  • 9175682f32 Backporting master changes David Négrier 2020-04-15 23:57:36 +0200
  • 84edc1a2c4 Running e2e tests on K8S environment David Négrier 2020-04-15 23:54:55 +0200
  • 2037147d18 First working version of the office map! Yay! David Négrier 2020-04-15 23:31:39 +0200
  • 258c792531
    Merge pull request #48 from moufmouf/autoload_tiles David Négrier 2020-04-15 23:13:14 +0200
  • 8ddd4656e6 Adding automatic loading of layers David Négrier 2020-04-15 23:10:12 +0200
  • 5f118c2a4a Removing all reference to 'Tiles' constant in code David Négrier 2020-04-15 19:39:26 +0200
  • 1dd66b4998 Merging David Négrier 2020-04-15 19:30:49 +0200
  • b7220a6724
    Merge pull request #47 from moufmouf/autoload_tiles David Négrier 2020-04-15 19:27:40 +0200
  • 482a344f45 Autoload tiles David Négrier 2020-04-15 19:23:06 +0200
  • 935745b3b5 fixed the version mismatch of cypress between local and ci kharhamel 2020-04-14 20:54:27 +0200
  • 5fb3968234 added artifact download kharhamel 2020-04-14 20:42:57 +0200
  • 56093201fb integrate it into the ci kharhamel 2020-04-14 20:16:51 +0200
  • a2ed7164e4 implemented basic e2e testing kharhamel 2020-04-14 20:04:55 +0200
  • c42dbc3f95 Fix JS issue regarding multiple tilesets NIP 2020-04-13 21:24:48 +0200
  • 84f0420694 Change GameScene to import new png, change map name and add missing png files NIP 2020-04-13 20:34:19 +0200
  • 705617abe7
    Merge pull request #45 from Kharhamel/camera grégoire parant 2020-04-13 20:08:33 +0200
  • f00d10d56a Change calque names into game scene TS file NIP 2020-04-13 20:05:13 +0200
  • 1774594e76 deleted cameraManager, use camera follow code instead kharhamel 2020-04-13 19:56:41 +0200
  • 7b41a9ee2f Add tilesets NIP 2020-04-13 19:52:25 +0200
  • 33c58874e0 create an env variable for debug mode kharhamel 2020-04-13 19:40:10 +0200
  • 7f2f977a81 My first map representing TCM office grand floor without KEN office NIP 2020-04-13 19:38:28 +0200
  • 751a9f40e5
    Merge pull request #41 from thecodingmachine/one_env_per_branch David Négrier 2020-04-13 18:52:56 +0200
  • 6bf7a3eb43 Using tagged version for rlespinasse/github-slug-action David Négrier 2020-04-13 18:34:13 +0200
  • 3a788b7c15 Fixing version David Négrier 2020-04-13 18:33:27 +0200
  • 226fbb1e9e Adding a message with deployment location at the end of deployment David Négrier 2020-04-13 18:30:22 +0200
  • 62e28bed10 Fixing slugify issue David Négrier 2020-04-13 18:15:27 +0200
  • efccdcbb06 Fixing action David Négrier 2020-04-13 15:45:35 +0200
  • 0ba6941cd2 Fixing ref slug David Négrier 2020-04-13 15:44:33 +0200
  • d519538531 Fixing libsonnet and changing deployment namespace David Négrier 2020-04-13 15:14:16 +0200
  • b0c347b41b Triggering build and deploy on every branch David Négrier 2020-04-13 15:08:36 +0200
  • b5901b253a Deploying one environment per branch David Négrier 2020-04-13 15:07:04 +0200
  • 1c833f6114
    Merge pull request #42 from gparant/refactor-sizing-character grégoire parant 2020-04-13 17:04:33 +0200
  • d6653c61cc Add comment talk when user have a collision & comment collision shwon gparant 2020-04-13 16:56:06 +0200
  • ba3f0e07f8 Refactor sizing hitbox charactere gparant 2020-04-13 16:53:19 +0200
  • 2ce6ed2d48
    Merge pull request #40 from thecodingmachine/kharhamel-interaction grégoire parant 2020-04-13 16:10:09 +0200
  • b391ee271a Fix move & stop player gparant 2020-04-13 15:41:11 +0200
  • ab70b28bb3 Fix, current player say gparant 2020-04-13 15:35:38 +0200
  • 2afe6b4b6e Fix feadback @Kharhamel gparant 2020-04-13 15:34:09 +0200
  • 48fe86634f Add feature to move bubble gparant 2020-04-13 15:15:20 +0200
  • d826668273
    Merge pull request #35 from thecodingmachine/cd David Négrier 2020-04-13 14:53:09 +0200
  • 877a47e2dd Fixing Dockerfile build path David Négrier 2020-04-13 14:46:45 +0200
  • 01dbff7aee Merge branch 'interaction' into kharhamel-interaction gparant 2020-04-13 13:42:21 +0200
  • c51f5f4aa9 added som ebasic speech bubbles kharhamel 2020-04-12 19:35:51 +0200
  • 05379c8001 the other playes now run away from the player on contact kharhamel 2020-04-12 19:06:31 +0200
  • 97a55ab66c fixed the player animations kharhamel 2020-04-12 18:28:05 +0200
  • d1106d757d made the player pushable by other models kharhamel 2020-04-12 17:13:33 +0200
  • 2b2b615e7b added other players models and fixed collision with other entities kharhamel 2020-04-12 17:08:28 +0200
  • 6e27377b07 rewrote the app code to more easily allow for collisions kharhamel 2020-04-12 16:12:08 +0200
  • 62dd34b591 Triggerring CI rerun David Négrier 2020-04-12 15:50:14 +0200
  • b3afc877c7
    Merge pull request #36 from thecodingmachine/multi-players-on-map grégoire parant 2020-04-12 14:00:28 +0200
  • bbc3935d60 Fix feedback @kharhamel gparant 2020-04-12 13:57:00 +0200
  • 241cbd720a added a rock kharhamel 2020-04-11 18:17:36 +0200
  • 793e5318f7 created a class to centralize all user inputs catching and expose user events kharhamel 2020-04-11 16:46:28 +0200
  • d979636a19 Fixing Dockerfiles David Négrier 2020-04-11 15:11:22 +0200
  • 7b51f734c5 Fixing hosts in deeployer config David Négrier 2020-04-11 12:27:03 +0200
  • d257b2b944 Multi players on the map gparant 2020-04-10 12:54:05 +0200
  • 4bc23ede90 unit test on connect is working, lets start the worst .... David MAECHLER 2020-04-09 23:26:19 +0200
  • fd4d8dc651 Fixing deeployer file David Négrier 2020-04-09 15:10:44 +0200
  • d68e39f2e3 Testing David Négrier 2020-04-09 14:50:43 +0200
  • 3038141070 Setting Kube config in deeployer David Négrier 2020-04-09 14:21:43 +0200
  • 8eba5276dd Adding namespace to deeployer David Négrier 2020-04-09 12:14:06 +0200
  • 1376d5b24c Fixing push action David Négrier 2020-04-09 11:57:19 +0200
  • 3b3e615e37 Fixing push action David Négrier 2020-04-09 11:56:29 +0200
  • c6770042b3 Fixing action file David Négrier 2020-04-09 11:03:24 +0200
  • bc7b5fc6c9 Setting up continuous deployment David Négrier 2020-04-09 11:00:30 +0200
  • e3b0f99f04 blocked on some logic...WIP commit David MAECHLER 2020-04-08 20:40:44 +0200
  • 6bec8b3703
    Merge pull request #34 from thecodingmachine/Refactoring-Phaser-Class David Négrier 2020-04-08 18:38:28 +0200
  • 9d83ba22d5 Fix play anim gparant 2020-04-07 23:56:16 +0200
  • 25895e51f7 Fix and refactor with comments of @moumoug gparant 2020-04-07 22:38:53 +0200
  • 77780bd27b Change comment with new message strategy gparant 2020-04-07 21:03:33 +0200
  • 67c3eaa7f4 Fix Message send to add direction gparant 2020-04-07 21:02:23 +0200
  • aba3322188 Fix CI gparant 2020-04-07 20:46:30 +0200
  • bac1e804ad Refactor to include connexion gparant 2020-04-07 20:41:35 +0200
  • 5d463d097a Refactor Class gparant 2020-04-07 19:23:21 +0200
  • 6cca64e62e Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity David MAECHLER 2020-04-07 10:08:16 +0200
  • fbfc208129 BIG WIP of refactoring my work in TS David MAECHLER 2020-04-07 10:08:04 +0200
  • 833e7554f4
    Merge pull request #32 from gparant/Camero-follow-player David Négrier 2020-04-07 08:31:44 +0200
  • e52183830d Camera following player. gparant 2020-04-07 01:28:36 +0200
  • 2b42735018
    Merge pull request #31 from gparant/Camera-move-only-in-map David Négrier 2020-04-06 23:29:22 +0200
  • af5d2a5a97 Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity David MAECHLER 2020-04-06 23:02:01 +0200
  • ddc39d6e50 Fix to move the camera only in the map. The camera stops on the border map. gparant 2020-04-06 22:55:09 +0200
  • 8c3d62496b
    Merge pull request #30 from Kharhamel/fixPlayerAnimation David Négrier 2020-04-06 21:43:03 +0200
  • 406b299f91 allow player movement with proper animation kharhamel 2020-04-06 19:43:10 +0200
  • 619f7a6bf6 Fixing CI file David Négrier 2020-04-06 17:59:35 +0200
  • cf7125301a Merge branch 'master' of github.com:thecodingmachine/workadventure David Négrier 2020-04-06 17:59:06 +0200
  • 33217a001e
    Merge pull request #28 from Kharhamel/cameraMovment David Négrier 2020-04-06 17:55:42 +0200
  • 1b803cad20
    Merge pull request #27 from Kharhamel/jasmine David Négrier 2020-04-06 17:51:00 +0200
  • 60c0188e9e Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity David MAECHLER 2020-04-06 17:35:58 +0200
  • d0c09ecd4f added a way do speed up the camera movement kharhamel 2020-04-06 16:59:14 +0200
  • 7146decb5b added code to freely move the camera using the arrow keys or z,q,s,d kharhamel 2020-04-06 16:52:18 +0200
  • ded19549c7 added jasmine in the back kharhamel 2020-04-06 15:48:19 +0200
  • f7434ba64a
    Merge pull request #24 from thecodingmachine/Share-players-position-using-Socket.IO David Négrier 2020-04-06 09:20:18 +0200
  • 3bcb12b3ef add stub method for recheck on group members proximity David MAECHLER 2020-04-06 02:00:21 +0200
  • 886477cddf fix stupid error in for loop David MAECHLER 2020-04-06 01:45:51 +0200
  • 21d7fb733a Fix logic in group creation since i only checked the distance between the two first users and not rechecked the distance between a new memember with the ones already present in the group. Also sort the array of distances to group the ones closer first. David MAECHLER 2020-04-06 01:27:20 +0200
  • bb2315e7ac Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity David MAECHLER 2020-04-06 00:47:20 +0200
  • 88f231bd1f fix conditions logic and make the script work. Needs to implement it in node/TS now. David MAECHLER 2020-04-06 00:39:36 +0200
  • 7e08e7f133 Front : create class to connect, send and receive message gparant 2020-04-05 20:57:14 +0200
  • b10f8d9069 Loading first sprite David Négrier 2020-04-05 16:20:53 +0200