workadventure/front/src/Phaser/Login/ResizableScene.ts

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import {Scene} from "phaser";
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import DOMElement = Phaser.GameObjects.DOMElement;
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export abstract class ResizableScene extends Scene {
public abstract onResize(): void;
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/**
* Centers the DOM element on the X axis.
*
* @param object
* @param defaultWidth The width of the DOM element. We try to compute it but it may not be available if called from "create".
*/
public centerXDomElement(object: DOMElement, defaultWidth: number): void {
object.x = (this.scale.width / 2) -
(
object
&& object.node
&& object.node.getBoundingClientRect().width > 0
? (object.node.getBoundingClientRect().width / 2 / this.scale.zoom)
: (defaultWidth / this.scale.zoom)
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);
}
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}