workadventure/front/src/Phaser/Login
grégoire parant 2b13b764b4
Public texture (#1093)
* Public texture

 - Front => Get texture when user connected on public method
 - Front => Anonymous login will be make every connexion to get map details
 - Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene

* Improve texture local user

- Permit to keep previous texture get with 'register' link

* Texture public loading

 - Texture will be load with Room class
 - Fix issue on lazzy loading atttempt

* Remove async await useless
2021-06-03 13:07:52 +02:00
..
AbstractCharacterScene.ts Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
CustomizeScene.ts Public texture (#1093) 2021-06-03 13:07:52 +02:00
EnableCameraScene.ts Migrating EnableCameraScene to Svelte 2021-06-01 16:17:36 +02:00
EntryScene.ts Merge branch 'develop' of github.com:thecodingmachine/workadventure into resolution 2021-05-05 11:01:11 +02:00
LoginScene.ts Migrating LoginScene to Svelte 2021-05-31 17:03:29 +02:00
ResizableScene.ts correction of resize select character and companion by David 2021-05-31 10:20:48 +02:00
SelectCharacterMobileScene.ts Save zoom level in the gameScene and restore it after the SelectCharacterScene and CustomizeScene 2021-06-02 18:01:36 +02:00
SelectCharacterScene.ts Public texture (#1093) 2021-06-03 13:07:52 +02:00
SelectCompanionScene.ts Save zoom level of the game and restore it when quitting the login scenes 2021-06-02 16:08:31 +02:00