Improving error messages

Trying to put more expressive and helpful error messages for the end user.
This commit is contained in:
David Négrier 2021-04-30 09:33:18 +02:00
parent 925545d74f
commit 3c9d477c06
1 changed files with 5 additions and 5 deletions

View File

@ -183,7 +183,7 @@ export class IoSocketController {
console.warn('Cannot find user with uuid "'+userUuid+'". Performing an anonymous login instead.'); console.warn('Cannot find user with uuid "'+userUuid+'". Performing an anonymous login instead.');
} else if(err?.response?.status == 403) { } else if(err?.response?.status == 403) {
// If we get an HTTP 404, the world is full. We need to broadcast a special error to the client. // If we get an HTTP 404, the world is full. We need to broadcast a special error to the client.
// we finish immediatly the upgrade then we will close the socket as soon as it starts opening. // we finish immediately the upgrade then we will close the socket as soon as it starts opening.
return res.upgrade({ return res.upgrade({
rejected: true, rejected: true,
message: err?.response?.data.message, message: err?.response?.data.message,
@ -200,15 +200,15 @@ export class IoSocketController {
memberTags = userData.tags; memberTags = userData.tags;
memberTextures = userData.textures; memberTextures = userData.textures;
if (!room.public && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && (userData.anonymous === true || !room.canAccess(memberTags))) { if (!room.public && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && (userData.anonymous === true || !room.canAccess(memberTags))) {
throw new Error('No correct tags') throw new Error('Insufficient privileges to access this room')
} }
if (!room.public && room.policyType === GameRoomPolicyTypes.MEMBERS_ONLY_POLICY && userData.anonymous === true) { if (!room.public && room.policyType === GameRoomPolicyTypes.MEMBERS_ONLY_POLICY && userData.anonymous === true) {
throw new Error('No correct member') throw new Error('Use the login URL to connect')
} }
} catch (e) { } catch (e) {
console.log('access not granted for user '+userUuid+' and room '+roomId); console.log('access not granted for user '+userUuid+' and room '+roomId);
console.error(e); console.error(e);
throw new Error('User cannot acces on this world') throw new Error('User cannot access this world')
} }
} }
@ -283,7 +283,7 @@ export class IoSocketController {
ws.close(); ws.close();
return; return;
} }
// Let's join the room // Let's join the room
const client = this.initClient(ws); const client = this.initClient(ws);
socketManager.handleJoinRoom(client); socketManager.handleJoinRoom(client);