Commit Graph

692 Commits

Author SHA1 Message Date
Thomas Basler 7d8e18f8c3 Merge remote-tracking branch 'upstream/develop' into next 2021-06-04 19:01:24 +02:00
GRL 3e19234edc Change <dialog> for ErrorDialog in <div> because only Chrome knows <dialog> 2021-06-04 16:32:21 +02:00
GRL 247d508d09 create PR to test iphone compatibility 2021-06-04 10:01:08 +02:00
kharhamel c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
grégoire parant fffd36267d
Hot Custom Characters Scene (#1113) 2021-06-03 17:22:31 +02:00
David Négrier 50e994c674 Attempt to switch bubble sound playing into Phaser
In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!

This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
Thomas Basler 1797d8f7cc Merge remote-tracking branch 'upstream/develop' into next 2021-06-03 15:22:35 +02:00
grégoire parant 2b13b764b4
Public texture (#1093)
* Public texture

 - Front => Get texture when user connected on public method
 - Front => Anonymous login will be make every connexion to get map details
 - Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene

* Improve texture local user

- Permit to keep previous texture get with 'register' link

* Texture public loading

 - Texture will be load with Room class
 - Fix issue on lazzy loading atttempt

* Remove async await useless
2021-06-03 13:07:52 +02:00
kharhamel b8ffe5038c FIX: on a touch screen, the menu emote will not open if more than one pointer is used 2021-06-03 10:22:06 +02:00
GRL 304675bc74 Merge remote-tracking branch 'origin/resizeSelect' into resizeSelect 2021-06-02 18:01:42 +02:00
GRL 59d60f54fe Save zoom level in the gameScene and restore it after the SelectCharacterScene and CustomizeScene 2021-06-02 18:01:36 +02:00
David Négrier 100198b55c Using "standardized-audio-context" to fix compatibility of AudioContext with Safari. 2021-06-02 17:58:58 +02:00
David Négrier f4880cc1d0 Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect 2021-06-02 16:48:53 +02:00
David Négrier 267d0a2cd1 Moving audio message to Svelte 2021-06-02 16:46:28 +02:00
GRL 3d9e2ad49a Save zoom level of the game and restore it when quitting the login scenes
SelectCompanionScene with zoom on mobile
2021-06-02 16:08:31 +02:00
GRL 5bd5245044 SelectCharacterScene and CustomCharacterScene mobile version 2021-06-02 12:00:35 +02:00
David Négrier bf7083effc Migrating EnableCameraScene to Svelte 2021-06-01 16:17:36 +02:00
David Négrier c7b3e3cd44 Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect 2021-06-01 11:19:56 +02:00
David Négrier 47555d5955 Migrating cam to Svelte on Camera setup screen 2021-06-01 11:19:46 +02:00
GRL 9a5300dd2d helpCameraSettingPopup in svelte with nes-css 2021-06-01 11:07:52 +02:00
David Négrier 5839e0b270 Throwing exceptions into store subscribers is wreaking havok 2021-06-01 09:17:01 +02:00
David Négrier 9063ba2a1f Removing call to removed method 2021-06-01 09:12:31 +02:00
David Négrier 9d6b597552 Starting working towards migrating the help camera popup 2021-06-01 09:08:02 +02:00
GRL 047337ae81 Merge branch 'resizeSelect' of github.com:thecodingmachine/workadventure into resizeSelect 2021-05-31 17:53:44 +02:00
GRL 4923ce8b83 selectCharacterScene and customCharacterScene in svelte 2021-05-31 17:50:14 +02:00
David Négrier cb03580421 Partial migration of EnableCameraScene to Svelte 2021-05-31 17:49:41 +02:00
David Négrier 13d3227323 Migrating LoginScene to Svelte 2021-05-31 17:03:29 +02:00
GRL b8873d1277 selectCompanionScene work with svelte 2021-05-31 12:06:11 +02:00
GRL 471ff2bb01 Merge branch 'develop' of github.com:thecodingmachine/workadventure into resizeSelect 2021-05-31 10:21:15 +02:00
GRL 1ac108a9b8 correction of resize select character and companion by David 2021-05-31 10:20:48 +02:00
Thomas Basler cb8971c7c6 Merge remote-tracking branch 'upstream/develop' into develop 2021-05-28 20:58:11 +02:00
kharhamel 679b5b6b79 FIX: better error text in LoginScene 2021-05-28 17:51:18 +02:00
kharhamel 12da6ddd6c FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
¯\_(ツ)_/¯ b27922a15f allow special chars in nicks again, make nicklength customizable 2021-05-27 22:33:44 +02:00
PizZaKatZe 9d66085623 Front federation (API and Jitsi) 2021-05-27 22:27:29 +02:00
PizZaKatZe eb829bce58 Increase action button font size 2021-05-27 22:14:24 +02:00
PizZaKatZe 0cedd117cd Revert "Social network link anonymous connexion"
This reverts commit 59b4b168e9.
2021-05-27 22:13:30 +02:00
¯\_(ツ)_/¯ 1c0d30e5a2 Add copyright info button from #rc3
original code by rob@os23.de
2021-05-27 22:12:22 +02:00
Pierre Mauduit dbef5de7bb Adding a ingame console message
Roughly inspired from the code used to notify the user when a website
can be opened.

Note: The CSS style used for the message could probably go somewhere
else, but I thought it could be interesting to be able to override it.
2021-05-27 22:03:56 +02:00
PizZaKatZe 9c8393c102 Bump Phaser version 2021-05-27 21:52:00 +02:00
Lukas von Blarer 429a17b89b First working version of video embed 2021-05-27 21:44:58 +02:00
Johannes Berthel ea9c9ff2c3 use negative radius 2021-05-27 21:44:24 +02:00
Johannes Berthel 5ae8bfe06b fixed linting 2021-05-27 21:44:10 +02:00
Johannes Berthel a0f1f0c04b added comment for new phaser version compatibility 2021-05-27 21:43:55 +02:00
Johannes Berthel 243d4d6565 fixed hitbox calculation 2021-05-27 21:43:37 +02:00
Johannes Berthel 7fef260b38 fixed function comment 2021-05-27 21:43:20 +02:00
Johannes Berthel 359d349ba7 refactored code 2021-05-27 21:42:59 +02:00
Johannes Berthel 09ceb016b7 refactored code 2021-05-27 21:42:40 +02:00
Johannes Berthel 70d2223e00 refactored code 2021-05-27 21:42:17 +02:00
Johannes Berthel 4f3e0f9921 fixed depth for interactive layers 2021-05-27 21:40:30 +02:00